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CSReloaded Forums  |  General Category  |  Counter-Strike (Moderators: Porter, Father Ribs, Deuce, Kaoz)  |  Topic: CS:Source
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[Guardian] Alkali
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CS:Source
« on: October 03, 2004, 10:37:43 PM »
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The real deal. All the maps, the full game. It is coming very soon now.

Are we going to add a server to our community, or are we going to change wholesale to CS:Source?

I personally think old CS should be retired and the server could be tasked with CS:S instead - unless of course recongamer arent able to simply swap games like that or whatever... (Porter, maybe you could tell us what options might be available?).


In any case, what is everyone's thoughts on changing the community to CS:S?
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Re:CS:Source
« Reply #1 on: October 04, 2004, 02:41:11 AM »
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I agree cause CSR is so dead...I dont know if the peeps in charge dont see or dont want to see that a change must be done. The freaking forum got more peeps in than the server! 
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Re:CS:Source
« Reply #2 on: October 04, 2004, 04:35:19 AM »
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Source is out this week in the US for HL2 Steam pre-orders. No idea how long it will take for it to be available to everyone...
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Re:CS:Source
« Reply #3 on: October 04, 2004, 04:43:53 AM »
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I think I'd like to see a changeover to Source but you have to remember not everyone willget it straight away and also not everones pc can nessesarily handle it - so we my limit players even more 
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Re:CS:Source
« Reply #4 on: October 04, 2004, 05:57:25 AM »
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I say NO to Source and bring back 1.5. 
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Re:CS:Source
« Reply #5 on: October 04, 2004, 07:10:16 AM »
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My personal opinion is that you'd be losing the entire Wumpa clan on a straight out switch to CS:S, and that's based on the fact that I know each of the people involved personally. None of us have machines entirely capable of playing it (or money to upgrade those machines), and I don't think anyone of us are at all excited about CS:S to begin with. We'd rather just stick to what we have...  [Note the unspoken implications]



As for CSR's options, I've already spoken to RG about that. They will have full CS:S servers available within a week of the public launch, and upgrading a server from CS to CS:S will incur a one-time fee, but will otherwise be free in terms of the monthly cost. (Keep in mind this is just what the tech support guy told me, and this may change in the future.)
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Re:CS:Source
« Reply #6 on: October 04, 2004, 09:48:05 AM »
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I know my pc won't run CS:S either, besides I'm not that good at 1.6 yet 
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Re:CS:Source
« Reply #7 on: October 04, 2004, 12:39:27 PM »
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Judging by whats been said, some people just wont want to (or can't) move to CS:S...

That means we will have to appoint a good public server as our playground in CS:S, unless someone can run (or fund) a seperate CS:S server on their own to add to the community...

My personal view would be to shift the server to CS:S - I cant imagine anyone not getting HL2, and even the most 'basic' of machines should actually run CS:S - the specs needed are not that rediculous actually. A pentium III with a GeForce4 4200 would struggle I'm guessing, but are there really that many people at this kind of spec or lower here?

What will the system requirements be for Counter-Strike: Source?
Minimum:
• 1.2 GHz Processor
• 256MB RAM
• DirectX 7 graphics card
• Windows 2000/XP/ME/98
• Mouse
• Keyboard

Preferred:
• 2.4 GHz Processor
• 512MB RAM
• DirectX 9 graphics card
• Windows 2000/XP
« Last Edit: October 04, 2004, 12:59:42 PM by [Guardian] Alkali » Logged




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Re:CS:Source
« Reply #8 on: October 04, 2004, 01:18:46 PM »
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i still havent decided if im getting HL2.. as the first one sucked (IMO)

for that matter, i cant decide on CS:S either.
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Re:CS:Source
« Reply #9 on: October 04, 2004, 01:57:06 PM »
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Alkali have you tried playing it on the minimum requirements? It's absolute hell. I meet the mimimum requirments and probably exceeded most of them (1.6 GHZ 512 Ram and crappy Geforce2 64mb card) and got between 10-30fps on the LOWEST settings during the beta. Honestly, IMO it wasn't enough of an improvement on CS for me to want to upgrade my comp to play it. I'm definitately not going to get HL2 or Source for quite awhile, if at all.
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Re:CS:Source
« Reply #10 on: October 04, 2004, 02:00:46 PM »
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I'm  borderline on the minimums too, just bought a snowmobile so a new PC is gonna have to wait for another year at least.
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Re:CS:Source
« Reply #11 on: October 04, 2004, 02:22:47 PM »
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Well my thought is that changing to CS:S will wipe out the majority of the very few people who still play here - I mean without SG we'll be losing the one person who is on more than most others put together.

Perhaps we could agree on another server when the time comes, for those who want to could meet up and play CS:S on.  I would really like to see this server work as a CS server again but it needs players and I just wish I knew what we could do to improve things - if it had been this time last year then I'd have had so much free time that I'd probably have been on twice as much as even SG by now - but unfortunately I don't have that sort of time anymore (particularly with the time difference and a job to hold down).

I will definately be getting HL2 and I'll probably play CS:S but I'd like to play CS on CSR if the server was still going.  HL2 will probably take a few weeks to get to the UK after the US but we'll see.
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Re:CS:Source
« Reply #12 on: October 04, 2004, 05:40:53 PM »
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With as much junk as we've had to put up with from Valve just with CS, I've even started to lose faith in HL2. I used to be entirely excited about it, and now I doubt I'll pick it up till it hits the bargain bins (if they ever actually release boxed CDs that is).

As for my system specs:

Duron 750
512MB PC2700
Radeon (5000) 64MB VIVO (<-- predates the 7000 series)

I mentioned it in another post, but if the Doom 3 demo is any indication (half a frame per second!), I won't stand a chance for CS:S. I have no desire (or funding) to upgrade for HL2 or CS:S.

I would like to point out however that if anyone has a heavier vote here, it's yurei. He pays for CSR so he has a good, friendly place to play CS, and though I can't speak for him, he might not want to be paying for a server that runs a game he doesn't even own. Then again, his system is way better than mine, and maybe if he tried CS:S he'd love it (in which case I'd still be willing to support the server even if I didn't have the game), but what I'm getting at is that I really can't say one way or another. I think it's fair to keep in mind that his opinion could effect the decision to move to CS:S because of the funding issue.

Also, I'd like to suggest that the best course right now is a conservative one. If the move from 1.5 to Steam and the whole of the past 12 months was any indication, the full version of CS:S is going to be full of holes, flaws, and cheaters. I personally would rather wait those out for a couple months, try to gauge how many people are moving to CS:S, and re-evaluate CSR's opinion then.

There's little harm in waiting too long to make a decision, but moving to CS:S too quickly might be hard to recover from.
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Re:CS:Source
« Reply #13 on: October 04, 2004, 05:43:00 PM »
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I'll second the idea to find a CS:S server to use as an unofficial CSR testing ground. I don't own the game, but I think it's definitely a good idea to have as many of our members explore CS:S as possible so we can get an educated opinion.

...Yurei just told me he's going to buy CS:CZ and load the CS:S beta tonight so he can start doing exactly that.
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Re:CS:Source
« Reply #14 on: October 07, 2004, 03:39:03 PM »
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I think it is good that everyone is exploring this option, but I wouldn't worry so much right now.  There is going to be a good amount of time before it is an actual option to go ahead with.  Until it is adopted by the leagues, people aren't going to switch and I'd say you're going to have atleast a month before that happens. 

Personally, I put steam back on last night after doing the usual getting rid of it during school.  This is because source came out and HL2 is expected to be on sale Nov 1.  Personally, I want to play HL2 and I will buy it.  I have a machine that could handle doom3 on high quality in stride (it is over a year old) so I have no problems there. 

I'd say, if the switch to source comes soon, then there should be a designated forum for all those who'd like to stay connected into this community to go rather then everyone getting lost in the shuffle.   
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Re:CS:Source
« Reply #15 on: October 07, 2004, 03:44:17 PM »
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Quote from: Porter on October 04, 2004, 05:43:00 PM
I'll second the idea to find a CS:S server to use as an unofficial CSR testing ground. I don't own the game, but I think it's definitely a good idea to have as many of our members explore CS:S as possible so we can get an educated opinion.

...Yurei just told me he's going to buy CS:CZ and load the CS:S beta tonight so he can start doing exactly that.

OH MY GOD TELL HIM NOT TO DO THAT...

CS SOURCE BETA IS OVER!

CS SOURCE came out today!!! You can buy it through steam!
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Re:CS:Source
« Reply #16 on: October 07, 2004, 03:46:35 PM »
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Hopefully you see this before he buys it, cuz it will be a big waste of money!

It does cost a lot though you have to buy Half-Life 2 and they don't give you the game yet they just give you the multiplayer mode (CS:S) since they're having trouble with their publisher because of releasing the game through internet(steam)...

You can imagine how furious the publishers must be when they find out they won't sell crap .
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Re:CS:Source
« Reply #17 on: October 07, 2004, 04:32:02 PM »
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Quote from: Nittany on October 07, 2004, 03:39:03 PM
I think it is good that everyone is exploring this option, but I wouldn't worry so much right now.  There is going to be a good amount of time before it is an actual option to go ahead with.  Until it is adopted by the leagues, people aren't going to switch and I'd say you're going to have atleast a month before that happens. 

Personally, I put steam back on last night after doing the usual getting rid of it during school.  This is because source came out and HL2 is expected to be on sale Nov 1.  Personally, I want to play HL2 and I will buy it.  I have a machine that could handle doom3 on high quality in stride (it is over a year old) so I have no problems there. 

I'd say, if the switch to source comes soon, then there should be a designated forum for all those who'd like to stay connected into this community to go rather then everyone getting lost in the shuffle.   
I second the idea for a CS:S forum.
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Re:CS:Source
« Reply #18 on: October 07, 2004, 06:10:19 PM »
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Quote from: Nittany on October 07, 2004, 03:39:03 PM
I think it is good that everyone is exploring this option, but I wouldn't worry so much right now.  There is going to be a good amount of time before it is an actual option to go ahead with.  Until it is adopted by the leagues, people aren't going to switch and I'd say you're going to have atleast a month before that happens. 

Personally, I put steam back on last night after doing the usual getting rid of it during school.  This is because source came out and HL2 is expected to be on sale Nov 1.  Personally, I want to play HL2 and I will buy it.  I have a machine that could handle doom3 on high quality in stride (it is over a year old) so I have no problems there. 

I'd say, if the switch to source comes soon, then there should be a designated forum for all those who'd like to stay connected into this community to go rather then everyone getting lost in the shuffle.   

I third that idea.

I have been playing CS:Source a while today - and I cant imagine ever returning to old CS. The maps are so damn superb in comparison, and CS:Source actually runs better than old CS on my system for some reason (CS was giving me severe fps problems for weeks).
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Re:CS:Source
« Reply #19 on: October 08, 2004, 05:59:48 PM »
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i already have CS:S and i havent an expensive computer 

athlon 2600
azus mother board
512  ram
Geforce fx 5200 ( 60 dlls card)

i got 20-40 fps runing 1024 x 768 with antialiases

you guys should get HL2 and upgrade part by part i recomend start with a ati 9200 or 9600 card and then upgrade the cpu

i really will like to play cs:s with you all 

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Re:CS:Source
« Reply #20 on: October 08, 2004, 11:50:26 PM »
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Alk, if you have an ati card, that is prob why source is running better.  CS is very CPU intensive where DOOM is very GPU intensive. 

It amazes me how many cs: source servers there are up already. 
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Re:CS:Source
« Reply #21 on: October 08, 2004, 11:54:08 PM »
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I honestly dont know why/how anyone would want to ever play old CS after playing Source.



Yeah, ATi 9800Pro here - and btw, I hated Doom3 (tried it) - so it doesnt bother me that it runs poorly, lol. CPU intensive games are the shizzle!, hehe...
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Re:CS:Source
« Reply #22 on: October 09, 2004, 04:02:42 AM »
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Quote from: neo_sable on October 08, 2004, 05:59:48 PM
athlon 2600
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Alk you have exactly the same comp as me
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Re:CS:Source
« Reply #23 on: October 09, 2004, 12:11:51 PM »
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And quite similar to mine - except I've got P4 not athlon and radeon not nvidia - but in terms of speed and performance they're pretty similar!
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Re:CS:Source
« Reply #24 on: October 11, 2004, 01:56:50 PM »
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I've been thinking about building a new computer for awhile now. I've also thought about buying a new amp during that same period of time. I can't justify either despite having no financial obligations. I wonder why I have a job?
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Re:CS:Source
« Reply #25 on: October 11, 2004, 02:14:07 PM »
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Quote from: Surgeon General on October 11, 2004, 01:56:50 PM
I've been thinking about building a new computer for awhile now. I've also thought about buying a new amp during that same period of time. I can't justify either despite having no financial obligations. I wonder why I have a job?

Do what Justboy does - buy everything and worry about 'justification' later
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Re:CS:Source
« Reply #26 on: October 12, 2004, 08:07:49 AM »
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Just so you guys can see what you are missing...

http://www.steampowered.com/forums/showthread.php?s=&threadid=153187
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Re:CS:Source
« Reply #27 on: October 12, 2004, 08:34:27 AM »
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I was looking at all the maps on csbanana.com last night. Lots of good stuff, but some of it just looks plain wierd. There's an italy shot of CT spawn in that link that looks like crap, for instance.
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Re:CS:Source
« Reply #28 on: October 12, 2004, 10:39:27 AM »
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I think italy looks the worst... Office the hosties are fat... and d2 scares me now. Though aztec looks amazing. It actually looks like your shooting some on a mile away when your looking double doors in the big open area directly right of double doors. Cbble looks really nice to
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Re:CS:Source
« Reply #29 on: October 12, 2004, 04:44:40 PM »
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Quote from: [Guardian] Alkali on October 12, 2004, 08:07:49 AM
Just so you guys can see what you are missing...

http://www.steampowered.com/forums/showthread.php?s=&threadid=153187

Yeah, it looks nice, but do you know how much it would cost be to be able to see that on my own computer?? $160 graphics card, $80 CPU, $90 for extra RAM, $50 for CS:S. (Heh: new monitor to replace this aging piece of crud: $150.) Grand total? $530!! That's a mighty expensive game, and CS is working just fine for me right now.
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Re:CS:Source
« Reply #30 on: October 12, 2004, 04:53:28 PM »
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Surely that's only if you go top-end?
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Re:CS:Source
« Reply #31 on: October 12, 2004, 05:04:25 PM »
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CSS is an EVOLUTION, not a REVOLUTION. Big difference. In my opinino, it's basically the same game (I played the beta don't tell me otherwise) just with updated graphics. It plays the same, and I think a lot of people will not immediately upgrade. As the minimum system requirements become more common place, you'll see it more widely played. Though if this game was revolutionary, like say Super Mario 64 (yeah one's a pc, one's a console game, I don't care), I could see people upgrading (buying an N64), but since it's not I think it will a few YEARS before CSS takes over CS.
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Re:CS:Source
« Reply #32 on: October 12, 2004, 05:16:05 PM »
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Years?! What have you been smoking then SG?...
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Re:CS:Source
« Reply #33 on: October 12, 2004, 05:31:00 PM »
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Well porter i dunno why your complaining about spending 530 dollars for... Eventually you are going to have to get a upgrade so somtime in the future your going to have to spend the money... Im currently saving 500 for a new motherbored and cpu
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Re:CS:Source
« Reply #34 on: October 12, 2004, 07:48:05 PM »
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I'm in the same upgrade boat as Porter.  I need a completely new system to run HL2 let alone Doom 3.  On the other hand I'd actually like to see CS-Source.  So the question is, when will CS-Source be available in CD form?  Will it ever?  And what's all this talk about HL2 not being released in CD form?  Do you mean I'm not going to be able to go buy the box?  That would suck.  Either way I'm not going to upgrade until Nvidia releases their PCI-Express Athlon 64 chipsets.  I have a feeling the Radeon X700 will be the next trump card just like the Radeon 9500 pro was a while back.  Unfortunately this card is only offered in a PCI-Express model.  So anyway what's up with HL2 and CS-Source, will there ever be box editions?

   
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Re:CS:Source
« Reply #35 on: October 12, 2004, 08:05:02 PM »
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yes, you can buy the box version ....soon


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Re:CS:Source
« Reply #36 on: October 12, 2004, 10:02:56 PM »
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Boxed versions will be:

  • 6xCD or 1xDVD
  • Basic HL2 (HL2, CS:S)
  • Collectors HL2 (HL2, CS:S, DOD:S, HL1:S
  • And apparently, in the future, a CS:S Seperate box for people who dont want HL2
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Re:CS:Source
« Reply #37 on: October 12, 2004, 10:22:26 PM »
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Did anyone buy CS:S from Steam with the HL2 deal? I want 2 but Im not sure if its working?
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Re:CS:Source
« Reply #38 on: October 13, 2004, 01:28:23 AM »
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Quote from: SupaFly on October 12, 2004, 10:22:26 PM
Did anyone buy CS:S from Steam with the HL2 deal? I want 2 but Im not sure if its working?

I bought the HL2 'Silver' deal through Steam. CS:S works perfectly like this
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Re:CS:Source
« Reply #39 on: October 13, 2004, 05:49:05 AM »
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Quote from: Grounded on October 12, 2004, 04:53:28 PM
Surely that's only if you go top-end?

No, that's fairly low end parts. I could do without the monitor and the RAM probably, but I was quoting parts that would match the quality of the screenshots Alk posted. Even with just the CPU and a Radeon 9200 we're talking about over $250 including a copy of CS:S. And I can't even afford tuition right now, so new computer parts are totally out.
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Re:CS:Source
« Reply #40 on: October 13, 2004, 06:04:09 AM »
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Re:CS:Source
« Reply #41 on: October 13, 2004, 11:23:13 AM »
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Quote from: SupaFly on October 12, 2004, 10:22:26 PM
Did anyone buy CS:S from Steam with the HL2 deal? I want 2 but Im not sure if its working?

i bought it the same day  and works perfect  on my relative cheap computer

come on guys go ahead and buy it  i watn to play with you guys
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Re:CS:Source
« Reply #42 on: October 13, 2004, 01:32:32 PM »
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Cool neo... Maybe we should try and find a good server - and post the IP here so if we play we go there and possibly meet up
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Re:CS:Source
« Reply #43 on: October 13, 2004, 02:28:16 PM »
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Whats the price on cs:s right now?
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Re:CS:Source
« Reply #44 on: October 13, 2004, 07:07:50 PM »
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The cheapest deal is the bronze and its 49.99$ but I dont know if its in canadian or US$.... what price did you guys have?
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Re:CS:Source
« Reply #45 on: October 13, 2004, 09:10:45 PM »
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Its in US dollars. I went Silver...
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Re:CS:Source
« Reply #46 on: October 13, 2004, 09:20:04 PM »
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I haven't really read much of this post, so if it has been done, oh well.

http://www.steampowered.com/

Has all the info about the packages what they cost, etc. Hope that helps answer your question.
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Re:CS:Source
« Reply #47 on: October 13, 2004, 09:29:17 PM »
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is it really worth it, right now? I think ill buy cs:s when it comes out with hl2
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Re:CS:Source
« Reply #48 on: October 14, 2004, 11:58:06 AM »
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I could have been playing CS:S and I didnt even realise!

I bought a radeon 9600xt and got a HL2 voucher with it - and you can use the key on that to get CS:S while you wait - and I only just thought about it!

Damn thats annoying.
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Re:CS:Source
« Reply #49 on: October 14, 2004, 05:42:54 PM »
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And you can't use it now?
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Re:CS:Source
« Reply #50 on: October 15, 2004, 01:17:29 AM »
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Yep and I have, and it's pretty sweet - just annoyed me that I could have done it ages ago
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Re:CS:Source
« Reply #51 on: October 18, 2004, 09:11:35 AM »
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This was posted to the Valve mailing list yesterday morning. This is one of the reasons I don't want to even consider moving CSR to Source yet:

Quote:
Try this:

- Change your nick to: "%n" without "
- Connect to a CS:S server
- If somebody shoots you, the CS:S server will crash

This vulnerability is caused by a very basic command that allows a programmer to insert data into a string of text. The function is called printf(), and it is largely responsible for almost every hole found in Windows. For Valve to miss something SOOO basic does not instill a lot of confidence in me, especially since HL2 (supposedly) just went gold over the weekend. (Which means every CD being produced has this flaw and will need immediate patching for online play to be usable.) Nothing like shipping a broken product right off the shelves. But then, I guess Microsoft does well enough doing that.
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Re:CS:Source
« Reply #52 on: October 18, 2004, 10:24:48 AM »
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Quote from: Porter on October 18, 2004, 09:11:35 AM
Nothing like shipping a broken product right off the shelves. But then, I guess Microsoft does well enough doing that.

i better get the mac version of HL2 then.

oh wait.. 
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Re:CS:Source
« Reply #53 on: October 18, 2004, 12:42:33 PM »
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BURN!
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Re:CS:Source
« Reply #54 on: October 20, 2004, 01:41:37 AM »
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Quote from: Porter on October 18, 2004, 09:11:35 AM
This was posted to the Valve mailing list yesterday morning. This is one of the reasons I don't want to even consider moving CSR to Source yet:

Quote:
Try this:

- Change your nick to: "%n" without "
- Connect to a CS:S server
- If somebody shoots you, the CS:S server will crash

This vulnerability is caused by a very basic command that allows a programmer to insert data into a string of text. The function is called printf(), and it is largely responsible for almost every hole found in Windows. For Valve to miss something SOOO basic does not instill a lot of confidence in me, especially since HL2 (supposedly) just went gold over the weekend. (Which means every CD being produced has this flaw and will need immediate patching for online play to be usable.) Nothing like shipping a broken product right off the shelves. But then, I guess Microsoft does well enough doing that.


Valve just fixed this exploit, and have apparently changed over some cvars so they only work with cheats available to prevent the wallhacks.
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Re:CS:Source
« Reply #55 on: October 20, 2004, 12:02:56 PM »
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That day I see a 1st person shooter multiplayer game being a success without a beta and updates, I'll be amazed.

What did you expect? No flaws in a multiplayer mod?
The first cs went through tons of betas, and there were always tons of bugs...

It's the same in source.

When i purchased CS, it was already at 1.3, yes i had to download updates, was it a bad/flawed game because i had to? no...

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Re:CS:Source
« Reply #56 on: October 20, 2004, 01:11:24 PM »
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True but CS was originally developed as a free download, not as a commercial product. People expect more if they have to pay for it
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Re:CS:Source
« Reply #57 on: October 20, 2004, 01:14:03 PM »
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Quote from: Zool on October 20, 2004, 12:02:56 PM
That day I see a 1st person shooter multiplayer game being a success without a beta and updates, I'll be amazed.

halo for xbox
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Re:CS:Source
« Reply #58 on: October 20, 2004, 01:42:12 PM »
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Quote from: Grounded on October 20, 2004, 01:11:24 PM
True but CS was originally developed as a free download, not as a commercial product. People expect more if they have to pay for it

But CS:S is free in a very similar way - those who have CS:CZ can use their CD key to play CS:S, and when HL2 is released CS:S will come free with it too.

CS:S is to HL2 as, CS was to HL. The way you pay for them is the same - its just that CS:S is out before HL2 - so only limited people can play it until HL2 is released.
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Re:CS:Source
« Reply #59 on: October 20, 2004, 02:52:15 PM »
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Yes but CS:S is not being developed from scratch by a couple of guys in their bedrooms...
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Re:CS:Source
« Reply #60 on: October 20, 2004, 04:32:39 PM »
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Quote from: Grounded on October 20, 2004, 02:52:15 PM
Yes but CS:S is not being developed from scratch by a couple of guys in their bedrooms...

Yeah, and seeing as they should have worked most of these bugs out with HL and CS, I don't have a lot of tolerance for seeing the SAME ISSUES crop up in their next generation of software. They've had 6 years to get this right, and Steam and CS:S have already had more problems than you can shake a stick at. That does not instill a lot of confidence in me and certainly doesn't make me anxious to rush out and give them $50 of my own money.
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Re:CS:Source
« Reply #61 on: October 21, 2004, 03:32:38 PM »
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Same issues? It's a whole new game, and do you think people remember every little exception there was in the coding of the game that happened in HL/CS?

Let me enlighten you, when hl2 was leaked, the source code was also leaked, and there was, if i remember well, around 100 mb of code with litterally hundreds of source files (.cpp for C++ in which it was coded).

Now, I wanna see you go code all that and try to remember what you did 6+ years ago to fix some bugs that happened. Also might wanna consider that there are probably tons of new/different programmers that are assigned to recreating HL with the engine.

Anyway, I sure remember the 305375 bugs I've corrected in the 3 years I've been programming C++. Also I'm sure those HL coders remember every bug there was in Half-Life/CS to make sure they don't redo them, cuz they surely don't have anything better to do of their time really.

Stop whining and finding bad excuses for disliking the game. The reason there are many bugs is because Valve released the game kinda early for people to be able to play and help them fix them faster (as well as help market HL2 which is coming out in november officially).

That is in my opinion the best way to fix a game AND listen to what the community has to say to make the game better (VALVE has put back boosting because of popular demand, as well as many other things to make sure the game will be good)

Now I'm not saying I'm gonna buy the game, but I find those excuses :/... My computer barely runs CS:S so I probably won't buy it. It might actually save me from another addiction actually so it's all good .

<3
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Re:CS:Source
« Reply #62 on: October 21, 2004, 03:56:33 PM »
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Quote from: Zool on October 21, 2004, 03:32:38 PM
Same issues? It's a whole new game, and do you think people remember every little exception there was in the coding of the game that happened in HL/CS?

You'd have thought a pro coding outfit would document these things, no?
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Re:CS:Source
« Reply #63 on: October 21, 2004, 04:01:39 PM »
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I don't know what all the fuss is about,  omg, they have a few bugs in a beta!!!  They already fixed them.  I'm sorry that they can't release a perfect game, most can't. 

Your computers can't handle anyways, so I wouldn't worry about it. 
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Re:CS:Source
« Reply #64 on: October 21, 2004, 04:05:27 PM »
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Quote from: Grounded on October 21, 2004, 03:56:33 PM
Quote from: Zool on October 21, 2004, 03:32:38 PM
Same issues? It's a whole new game, and do you think people remember every little exception there was in the coding of the game that happened in HL/CS?

You'd have thought a pro coding outfit would document these things, no?

I'm not even an amateur coder, but I was thinking the same thing Grounded. Maybe I'm way off base, but you'd think they'd document them and the first thing they'd do with the new version is check against the old bugs. But like I said I don't know the first thing about how these things are created.
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Re:CS:Source
« Reply #65 on: October 21, 2004, 04:34:37 PM »
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Now, nobody is perfect, but I think it's reseasonable to hold a company accountable for repeating the mistakes in the past. Now, the extend of my programming knowlege is very litte (I'm in a visual basic class, but the guy doesn't do anything ), but I mean how many ways are there to build a first person shooter? I'm mean some of the things have to remain the same, and therefore you'd expect the people programming this thing to look out for them. How about if a car manufacture redesigns a model from the ground up and rebuilds the same flaw that causes the tires to blow out? I certainly wouldn't want to buy a product where the manufacture has to repair it the second I pull it out of the dealership and the same goes for a game or any other piece of software for that matter. With that being said, I don't expect the game to be perfect, but repeating mistakes you made in a previous version isn't acceptable if I'm paying for it.
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« Reply #66 on: October 21, 2004, 05:13:26 PM »
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visual basic

do they even teach that anymore

as they say in my class, java the wave of the future... god dam fools dont they see its all junk!
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« Reply #67 on: October 21, 2004, 05:17:23 PM »
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Quote from: TheeKiller on October 21, 2004, 05:13:26 PM
Quote:
visual basic

do they even teach that anymore

as they say in my class, java the wave of the future... god dam fools dont they see its all junk!
Java is the 2nd year of CP at my school.
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Re:CS:Source
« Reply #68 on: October 21, 2004, 05:19:08 PM »
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Quote from: Zool on October 21, 2004, 03:32:38 PM
Same issues? It's a whole new game, and do you think people remember every little exception there was in the coding of the game that happened in HL/CS?

I sure would expect them too! Only bad programmers don't keep track of what they've done wrong and the mistakes they've made so they can learn from them in the future.

Quote:
Let me enlighten you, when hl2 was leaked, the source code was also leaked, and there was, if i remember well, around 100 mb of code with litterally hundreds of source files (.cpp for C++ in which it was coded).

Just to give you an idea of how familiar I am with this: if the age in your profile is at all accurate, I was writing code before you reached puberty.

Quote:
Now, I wanna see you go code all that and try to remember what you did 6+ years ago to fix some bugs that happened. Also might wanna consider that there are probably tons of new/different programmers that are assigned to recreating HL with the engine.

I certainly don't remember ALL of them, but after the first time I forgot to check the bounds on a printf statement and got a seg fault, I learned quickly not to let that slip by again. If I can do it, I don't see any reason why people who are doing this for a living can't do it too.

Quote:
Stop whining and finding bad excuses for disliking the game. The reason there are many bugs is because Valve released the game kinda early for people to be able to play and help them fix them faster (as well as help market HL2 which is coming out in november officially).

I'd like to point out that I never said I didn't like the game. If you read my earliest posts on HL2, you would see I was one of the most excited about its release. I still am, though my excitement has been SEVERELY tainted by poor management and a projected lack of regard for its customers on Valve's part.

Quote:
Now I'm not saying I'm gonna buy the game, but I find those excuses :/... My computer barely runs CS:S so I probably won't buy it. It might actually save me from another addiction actually so it's all good .

Not having a good enough machine is a perfectly legitimate excuse not buy a game. In fact, it's probably the best excuse. On the other hand, not buying a game because its plagued by bad support from the developer and security flaw after security flaw isn't even an excuse; that's just common sense.
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« Reply #69 on: October 21, 2004, 06:05:17 PM »
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If you buy a Radeon 9800 XT or 9600 XT you get HL2 and CS:S for free in a coupon. I recieved this coupon with my 9800 XT, and registered the cd key that is printed on the coupon in steam. Once you play CS:S you can never come back. My Radeon 9800 XT was able to get over 90 fps at 1024X768 with high settings in CS:S, and over 60 fps in Doom 3 at high settings. I haven't had any troubles with CS:S.


Quote:
Nothing like shipping a broken product right off the shelves. But then, I guess Microsoft does well enough doing that.
 
      I would hardly consider CS:S a broken product, in fact CS:S is more stable on my computer than CS, and is more stable than the majority of the games out there right now. I expect by the time CS:S is released in box, with HL2 it will be a very polished product.
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Re:CS:Source
« Reply #70 on: October 21, 2004, 09:08:57 PM »
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java aint the future... its gonna get buried by microsoft just like everything else .

Anyway I prefer C++ C# and all that comes with Visual Studio (.NET) and anyway.

Visual basic is basic ... but the .NET version is just ridiculous... its not really basic anymore, its like a C++ for beginners.

I haven't updated my profile in a while but ive been coding for only 3 years.

Now I doubt that it's a printf that makes that error Porter but if you say so...

I'm not too aware of how you can use printf mixed with DirectX and stuff so i can't say anything about it, but there could be many reason for that exception.

I believe it's funnier they didn't have something to catch that exception to prevent it but i dunno how they work ..

Anyway I think CS:S is looking great and they are doing their best to bring a good game so we all need to give them a chance (if you have a good computer that is lol).

Didn't mean to attack you or anything.
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« Reply #71 on: October 21, 2004, 10:08:28 PM »
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Zool really I have programed C++ before and i will tell you i hated java at first. C++ was so sexy  . After a while java is so easy now. So so so easy java is! Yea microsoft will burry it. I think they already have there own form of java type. I looked at visual basic once and kinda jsut laughed! lol!

Anyways

thumb i dident think you had a 9800xt. Im coming over to steal it ok.
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« Reply #72 on: October 22, 2004, 01:26:02 AM »
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J++ is awful and will never be anything but bad
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« Reply #73 on: October 22, 2004, 04:57:33 AM »
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Don't tell anyone but Java = C++
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« Reply #74 on: October 22, 2004, 09:56:16 AM »
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Quote from: Grounded on October 22, 2004, 04:57:33 AM
Don't tell anyone but Java = C++

sure 
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« Reply #75 on: October 22, 2004, 11:20:56 AM »
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Quote from: -]Bs[-ThumbTr!gger on October 21, 2004, 06:05:17 PM
Once you play CS:S you can never come back....  I haven't had any troubles with CS:S.


Quote:
Nothing like shipping a broken product right off the shelves. But then, I guess Microsoft does well enough doing that.
 
      I would hardly consider CS:S a broken product, in fact CS:S is more stable on my computer than CS, and is more stable than the majority of the games out there right now.

1. Agreed - I have not played the original CS since release. I just wish some of you guys played CS:S!
2. Agreed - I think the game is really nicely done so far, and I also find it stable. (Only stability problem (after beta) was a bad driver install).
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Re:CS:Source
« Reply #76 on: October 22, 2004, 12:10:59 PM »
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I would get it but that would imply spending money. And sickie $ money, not real meaty • money either
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« Reply #77 on: October 22, 2004, 12:20:02 PM »
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money is the only thing keeping me away from buying the HL silver package. that and i dont have a credit card.

my birthday is coming up in less then a month though.. the only decision i have to make is if i should force my brother into getting me HL silver package.. or Rumble Roses which features near naked wrestling chicks with a mud wrestling mode.

its a tough choice..
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« Reply #78 on: October 22, 2004, 12:44:41 PM »
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Deuce = messed up
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« Reply #79 on: October 22, 2004, 01:09:07 PM »
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Quote from: Deuce on October 22, 2004, 12:20:02 PM
money is the only thing keeping me away from buying the HL silver package. that and i dont have a credit card.

my birthday is coming up in less then a month though.. the only decision i have to make is if i should force my brother into getting me HL silver package.. or Rumble Roses which features near naked wrestling chicks with a mud wrestling mode.

its a tough choice..

Hmmm that is tough choice. 
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Re:CS:Source
« Reply #80 on: October 22, 2004, 01:29:54 PM »
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Hehe...

If it wasnt so much money I would buy the game for you two.... lol...
Oh, and the small matter of only 1 Credit Card per Purchase via Steam (to prevent fraud).

___
On a different note - I have noticed I have collected -3 karma since I started posting in just this single thread... Whats wrong with me liking CS:Source? Maybe I'm missing something here...
« Last Edit: October 22, 2004, 01:33:00 PM by [Guardian] Alkali » Logged




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Re:CS:Source
« Reply #81 on: October 22, 2004, 01:38:35 PM »
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People actually look at the karma thing seriously? If I'm bored I'll give either to make the number divisible by a nicer number.

Edit I made you 44/11 but someone ruined it and made it 12?!?!??!!!
« Last Edit: October 22, 2004, 02:25:07 PM by Surgeon General » Logged




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Re:CS:Source
« Reply #82 on: October 22, 2004, 01:39:01 PM »
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Some people fear change....
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Re:CS:Source
« Reply #83 on: October 23, 2004, 09:43:46 AM »
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Quote from: Zool on October 21, 2004, 09:08:57 PM
Anyway I prefer C++ C# and all that comes with Visual Studio (.NET) and anyway.
I suspected you were a Microsoft goonie.

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I haven't updated my profile in a while but ive been coding for only 3 years.
Not that it really makes a difference, since two people can BOTH be programmers at the same time, but I started when I was 16, which puts me up around 8 years. Not to mention the fact that I'm majoring in Computer Science.

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Now I doubt that it's a printf that makes that error Porter but if you say so...
That is EXACTLY what is causing the crash. Read my first post on this topic again. All you have to do is change your name to "%n" and get shot and the whole server will crash. Doesn't that look like a format string variable to you??

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I'm not too aware of how you can use printf mixed with DirectX and stuff so i can't say anything about it, but there could be many reason for that exception.
How would you display "Wumpa Porter killed Zool with headshot from AK" in your CS log without a format string of some sorts? How would you print chat to the screen? DirectX is only the visuals part, SOMETHING has to actually be running the game underneath. .NET and company only makes it easier to do what you already know, and using it as a crutch is going to make you a poor programmer.

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Didn't mean to attack you or anything.
I understand. I didn't feel that way really. I'm just telling you what I see in the mailing lists, and since I don't have Source (and couldn't if I wanted to) I can't test it myself, but considering Alfred (one of the lead developers for Valve) posted a response saying they've released a fix for this, i would consider it accurate. What's sad is that it took them a week to find it and fix it.
« Last Edit: October 23, 2004, 05:23:17 PM by Porter » Logged

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Re:CS:Source
« Reply #84 on: October 23, 2004, 01:27:33 PM »
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lol probably took them one week cuz they are very lazy!!

i'm in computer science at college and almost done and going to university after, still have lots to learn ;o
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Re:CS:Source
« Reply #85 on: October 23, 2004, 09:22:25 PM »
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I think the most important thing that we get out of this discussion, is that you shouldn't be surprised if people fail to live up to your lowest expectations.

So are we getting a CS:Source Forum?
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Re:CS:Source
« Reply #86 on: October 23, 2004, 09:29:23 PM »
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I have no objection, but I wouldn't mind seeing some more support for it first so I know more than just one person will use and appreciate it.
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Re:CS:Source
« Reply #87 on: October 23, 2004, 09:37:10 PM »
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Quote from: Porter on October 23, 2004, 09:29:23 PM
I have no objection, but I wouldn't mind seeing some more support for it first so I know more than just one person will use and appreciate it.

At the moment, I have no intention of using. But I agreed with Nittany that if people from CSR did make the leap, that "they wouldn't get lost in the shuffle".
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Re:CS:Source
« Reply #88 on: October 24, 2004, 02:02:32 PM »
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Well I sure dont want 'to get lost in the shuffle', so I would like a new CS:S forum. I dont play normal CS anymore, and would like to have somewhere specific to post IP's or anything or arrange something with polls (eg. best time for a CS:S meet online - for the people who have bought it).
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Re:CS:Source
« Reply #89 on: October 25, 2004, 02:24:47 PM »
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stop talking and get cs:s
          or i will not frag with you guys in the near future
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Re:CS:Source
« Reply #90 on: October 25, 2004, 03:04:54 PM »
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Deuce - I can get you a credit card.  Just say the word.
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Re:CS:Source
« Reply #91 on: October 25, 2004, 03:07:18 PM »
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word
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Re:CS:Source
« Reply #92 on: October 25, 2004, 04:14:26 PM »
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It doesn't count if the credit card has got somebody else's name on it Tommo
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Re:CS:Source
« Reply #93 on: October 30, 2004, 12:51:53 PM »
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hey have they redone cs_assualt yet? I just want to see what it looks like if they have
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Re:CS:Source
« Reply #94 on: October 30, 2004, 08:11:35 PM »
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Quote from: TheeKiller on October 30, 2004, 12:51:53 PM
hey have they redone cs_assualt yet? I just want to see what it looks like if they have

No word on assault yet - but I have seen 2 tiny screenshots of it somewhere. It will probably come along in December along with a few other old favs.
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Re:CS:Source
« Reply #95 on: November 05, 2004, 01:12:58 PM »
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ive been trying to figure out how my computer would run source.. will a 2500+xp be good enough or would i need to update my processor to a new one before playing?
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Re:CS:Source
« Reply #96 on: November 05, 2004, 01:22:15 PM »
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and in more interesting news.. i just read that you can order through steam with a debit card. hurray for me.
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Re:CS:Source
« Reply #97 on: November 05, 2004, 01:45:03 PM »
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Why would they want assault when all they had to do was ask me and labassault was theirs?
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Re:CS:Source
« Reply #98 on: November 06, 2004, 12:41:26 PM »
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Hey grounded, if you want any of your maps done in Source, I can convert them using the new SDK for Source!
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Re:CS:Source
« Reply #99 on: November 06, 2004, 05:38:14 PM »
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I'm dying to have a go on Hammer Source but, like I said to someone else the other night, there's not a lot of point until I actually get CS:Source
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Re:CS:Source
« Reply #100 on: November 06, 2004, 06:29:17 PM »
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im running at a 2500 amd so whats that 1.8? i dunno hl2 should run on my computer no problem
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Re:CS:Source
« Reply #101 on: November 06, 2004, 11:33:07 PM »
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Mine too!
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