Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
deuceball!!
« on: May 03, 2004, 03:08:10 PM »
|
|
Finally finished the final version of deuceball. this newest and final version of deuceball features a speedball map that constantly is changing. It will take 90 rounds until you play the same layout again!
deuceball is now on the server, and is playable. you can download deuceball here.
have fun!
|
« Last Edit: May 03, 2004, 03:09:17 PM by Deuce » |
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #1 on: May 03, 2004, 03:14:54 PM »
|
|
i can't wait to try this out!
|
|
Logged
|
The only glory in war is surviving
|
|
|
Enialator
CSR Randomness King
CSR Connoisseur
Karma: +41/-57
Offline
Gender:
Posts: 1161
|
|
Re:deuceball!!
« Reply #2 on: May 03, 2004, 03:28:22 PM »
|
|
Let the GAMES BEGIN! Let's get it on!
|
|
Logged
|
|
|
|
Terraji
Admin Team CSR Connoisseur
Karma: +35/-15
Offline
Gender:
Posts: 789
|
|
Re:deuceball!!
« Reply #3 on: May 03, 2004, 03:59:25 PM »
|
|
Amazing map! I finished 50-18 or something. It will defenetly be a staple around here.
|
|
Logged
|
|
|
|
Surgeon General
CSR 80's Metal Master
Admin Team CSR Connoisseur
Karma: +77/-35
Offline
Gender:
Posts: 2125
|
|
Re:deuceball!!
« Reply #4 on: May 03, 2004, 04:45:15 PM »
|
|
Yes, I loved it. My friend enjoyed it as well, and hes quite pickey about such matters.
|
|
Logged
|
Ain't Talkin' 'Bout Love!
Source blows.
|
|
|
TheeKiller
CSR Connoisseur
Karma: +50/-39
Offline
Gender:
Posts: 1099
|
|
Re:deuceball!!
« Reply #5 on: May 03, 2004, 04:56:43 PM »
|
|
Lets get it on
|
|
Logged
|
If you still quetion this get me and as many of your friends in one room or a hall way and I'll use a rubber knife and see how many of you I can smack with it! |
| eni lmao
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #6 on: May 04, 2004, 04:14:29 AM »
|
|
"Grounded - complicated game mechanics"
Deuce, you're too kind
|
|
Logged
|
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:deuceball!!
« Reply #7 on: May 04, 2004, 06:09:14 AM »
|
|
hey..i give credit where its due:
"Justboy - map name"
on a side note..i decided not to remake joust. i'd rather focus my attention on a new "fun" map design
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #8 on: May 04, 2004, 07:24:45 AM »
|
|
As original as joust was, with so much open space it was kind of self-defeating. I'm sure you can come up with something as equally original but with the added bonus of actually being playable
|
|
Logged
|
|
|
|
Justboy
Ladies' Man, Man's Man, Man About Town
Admin Team CSR Connoisseur
Karma: +166/-22
Offline
Gender:
Posts: 902
|
|
Re:deuceball!!
« Reply #9 on: May 04, 2004, 07:31:35 AM »
|
|
Good name checkage Deucey - I'll give your map a whirl in a couple of months when I make it home.
Wibble.
DEUCEBALL!!!111.
|
|
Logged
|
Escape artists never die.
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #10 on: May 04, 2004, 08:30:17 AM »
|
|
I played it last night it is very fun and cool
|
|
Logged
|
The only glory in war is surviving
|
|
|
Enialator
CSR Randomness King
CSR Connoisseur
Karma: +41/-57
Offline
Gender:
Posts: 1161
|
|
Re:deuceball!!
« Reply #11 on: May 04, 2004, 10:06:19 AM »
|
|
Me and Skip played together, very cool because it is always changing! It's like an arubics kill!
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #12 on: May 04, 2004, 11:16:40 AM »
|
|
Enialator, I fear you eat too many Skittles...
|
|
Logged
|
|
|
|
Fotty
Admin Team CSR Connoisseur
Karma: +35/-10
Offline
Gender:
Posts: 840
|
|
Re:deuceball!!
« Reply #13 on: May 12, 2004, 01:46:16 PM »
|
|
i have played the map and never knew it changed until i just read this thread
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #14 on: May 12, 2004, 02:23:50 PM »
|
|
You didn't notice? Oh man Fotty...
|
|
Logged
|
|
|
|
Fotty
Admin Team CSR Connoisseur
Karma: +35/-10
Offline
Gender:
Posts: 840
|
|
Re:deuceball!!
« Reply #15 on: May 12, 2004, 03:44:43 PM »
|
|
well i played it maybe 2 times, and i thought it seemed the one way i ran the previous round did not make sense the next round.. but didn't think much of it since i didnt know you could generate maps randomly (although I will assume that these are not exactly random since deuce said after 90 rounds you get the same maze again)
it is a cool idea though. much better than the previous deuceball map
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #16 on: May 12, 2004, 04:09:58 PM »
|
|
Yeah it's not random, but each layout is different and like Deuce said there are ninety of them.
|
|
Logged
|
|
|
|
Enialator
CSR Randomness King
CSR Connoisseur
Karma: +41/-57
Offline
Gender:
Posts: 1161
|
|
Re:deuceball!!
« Reply #17 on: May 13, 2004, 03:24:30 PM »
|
|
Plain and simple it's rat maze CRAZY FUN!
|
|
Logged
|
|
|
|
biggums
CSR Connoisseur
Karma: +19/-134
Offline
Gender:
Posts: 851
|
|
Re:deuceball!!
« Reply #18 on: May 13, 2004, 06:55:20 PM »
|
|
I know it's just plain ol biggums. Put could we get that in rotation for tomorow. I've seen some pics of it and deuce has explained some crazy stuff to me. It would be awsome to play it, and what a great way to get back into the game, then with a map made by da deuce.
|
|
Logged
|
[IMG]http://www.uvm.edu/~jcameron/owned/owned.jpg
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:deuceball!!
« Reply #19 on: May 13, 2004, 07:07:45 PM »
|
|
i just did the math again, and i forgot to consider that 2 of the switch series (there is 4 altogether) actually repeat itself every 6 rounds..so actually, there is only 30 rounds before it repeats itself.
which still isnt that bad i must say
|
|
Logged
|
|
|
|
biggums
CSR Connoisseur
Karma: +19/-134
Offline
Gender:
Posts: 851
|
|
Re:deuceball!!
« Reply #20 on: May 13, 2004, 08:56:48 PM »
|
|
I don't think it's ever been done before deuce.
|
|
Logged
|
[IMG]http://www.uvm.edu/~jcameron/owned/owned.jpg
|
|
|
TheeKiller
CSR Connoisseur
Karma: +50/-39
Offline
Gender:
Posts: 1099
|
|
Re:deuceball!!
« Reply #21 on: May 13, 2004, 09:40:40 PM »
|
|
Agreed
|
|
Logged
|
If you still quetion this get me and as many of your friends in one room or a hall way and I'll use a rubber knife and see how many of you I can smack with it! |
| eni lmao
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #22 on: May 14, 2004, 04:21:33 AM »
|
|
Well technically it has since the entity mechanics involved were learnt from a tutorial on another website. I don't know if anyone has actually released a map like this before though.
|
|
Logged
|
|
|
|
Enialator
CSR Randomness King
CSR Connoisseur
Karma: +41/-57
Offline
Gender:
Posts: 1161
|
|
Re:deuceball!!
« Reply #23 on: May 14, 2004, 11:32:26 AM »
|
|
Who cars we have our DUECE BALL now! I have played it three times now, I wish I could get the on top view, but I am always boosting somebody else! It is so funny when you start to run one way and it ends up being a dead end! Skip, Surgeon, we have found one guy running ahead with a gun supported by a guy behind with a grenade running together works well for a heated surprise!
|
|
Logged
|
|
|
|
Surgeon General
CSR 80's Metal Master
Admin Team CSR Connoisseur
Karma: +77/-35
Offline
Gender:
Posts: 2125
|
|
Re:deuceball!!
« Reply #24 on: May 15, 2004, 10:23:04 AM »
|
|
Who cars we have our DUECE BALL now! I have played it three times now, I wish I could get the on top view, but I am always boosting somebody else! It is so funny when you start to run one way and it ends up being a dead end! Skip, Surgeon, we have found one guy running ahead with a gun supported by a guy behind with a grenade running together works well for a heated surprise!
|
|
What works even better is when the people I'm boosting make it up to the top.
|
|
Logged
|
Ain't Talkin' 'Bout Love!
Source blows.
|
|
|
biggums
CSR Connoisseur
Karma: +19/-134
Offline
Gender:
Posts: 851
|
|
Re:deuceball!!
« Reply #25 on: May 15, 2004, 08:37:40 PM »
|
|
I played it yesterday. It was pretty cool how it was different round. They only annoying thing was when you went the wrong way. And there's no way to win the round. But it's very fun and a good change.
|
|
Logged
|
[IMG]http://www.uvm.edu/~jcameron/owned/owned.jpg
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #26 on: May 16, 2004, 04:47:52 AM »
|
|
"And there's no way to win the round"
Eh?
|
|
Logged
|
|
|
|
Enialator
CSR Randomness King
CSR Connoisseur
Karma: +41/-57
Offline
Gender:
Posts: 1161
|
|
Re:deuceball!!
« Reply #27 on: May 19, 2004, 02:30:33 PM »
|
|
What works even better is when the people I'm boosting make it up to the top.
Guilty there Surg, Skip let me know yesterday that you can not move when on the bottom boosting. I have been looking around in case we get attacked and that was messing it up for the guys on top! Sorry DUDE!
|
|
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #28 on: May 19, 2004, 03:33:42 PM »
|
|
I have one thought on Deuceball. Maybe it should be like pool day and iceworld, in that you get weapons instead of having to buy them. It's tough to get out of the hole if you lose the first couple rounds and can't buy a rifle.
|
|
Logged
|
The only glory in war is surviving
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #29 on: May 19, 2004, 04:08:16 PM »
|
|
It started out that way but Deuce changed to buyzones.
|
|
Logged
|
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:deuceball!!
« Reply #30 on: May 19, 2004, 05:03:47 PM »
|
|
the epoly was so bad with weapons on the ground. i decided with buyzones you could have enough time anyway..
|
|
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #31 on: May 20, 2004, 08:41:15 AM »
|
|
well we can't have bad epoly on Deucball now can we.
psst [whispers] "Deuce don't tell anyone I asked but, what's epoly?"
|
|
Logged
|
The only glory in war is surviving
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #32 on: May 20, 2004, 09:50:58 AM »
|
|
epoly are polygons from game models - guns, players, armour etc. If there are tons of weapons lying on the ground (as in iceworld) it can slow the game right down.
|
|
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #33 on: May 20, 2004, 09:56:43 AM »
|
|
ah thanks, not that I've got that covered I'll be mapping guru like you guys in no time
|
|
Logged
|
The only glory in war is surviving
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:deuceball!!
« Reply #34 on: May 20, 2004, 12:14:55 PM »
|
|
correct..and i dont know how it was like for you when you playtested it grounded, but 30 fps is not fun at all
|
|
Logged
|
|
|
|
PanchoDaz
CSR Connoisseur
Karma: +28/-5
Offline
Gender:
Posts: 552
|
|
Re:deuceball!!
« Reply #35 on: May 20, 2004, 12:25:10 PM »
|
|
stu are you getting lazy in your new broadband era and not considering people with lower spec computers as much now??? tisk tisk
(i wish i could play test soon)
Think im 99% sure its my motherboard that is broken - cos iv proved my power supply and cpu are good!! So i'll prob RMA it soon and hopefully get a replacement in a week or so.
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #36 on: May 20, 2004, 03:50:20 PM »
|
|
What are you on about Rob? I didn't make deuceball it was *shock* Deuce. I spend many long hours trying to keep things low poly in cs_reloaded...
|
|
Logged
|
|
|
|
PanchoDaz
CSR Connoisseur
Karma: +28/-5
Offline
Gender:
Posts: 552
|
|
Re:deuceball!!
« Reply #37 on: May 20, 2004, 04:02:03 PM »
|
|
yeah poorly worded joke - i meant more that ur baseline has been lowered since getting broadband and so poor fps r less of an issue.
i was speaking crap ignore me
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #38 on: May 20, 2004, 04:20:41 PM »
|
|
Did someone say something?
|
|
Logged
|
|
|
|
PanchoDaz
CSR Connoisseur
Karma: +28/-5
Offline
Gender:
Posts: 552
|
|
Re:deuceball!!
« Reply #39 on: May 20, 2004, 04:25:34 PM »
|
|
oh the banter
|
|
Logged
|
|
|
|
-]Bs[-ThumbTr!gger
CSR Expert
Karma: +10/-35
Offline
Gender:
Posts: 290
|
|
Re:deuceball!!
« Reply #40 on: June 27, 2004, 11:18:50 PM »
|
|
I have one thought on Deuceball. Maybe it should be like pool day and iceworld, in that you get weapons instead of having to buy them. It's tough to get out of the hole if you lose the first couple rounds and can't buy a rifle.
|
|
Agreed other than that this is a terrific map. The one thing i find with this map is that as soon as one team starts winning it just keeps getting uglier and uglier so i think that having rifles on the ground would help that.
|
« Last Edit: June 27, 2004, 11:20:14 PM by -]Bs[-ThumbTr!gger » |
Logged
|
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:deuceball!!
« Reply #41 on: June 27, 2004, 11:40:15 PM »
|
|
having just witnessed those ugly spawn kills, i;ll start working on deuceball9000
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #42 on: June 28, 2004, 04:22:57 AM »
|
|
I'm pretty sure it's because you're spawns are too close together.
|
|
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #43 on: June 28, 2004, 11:54:47 AM »
|
|
I got spawn killed 5 times last night
|
|
Logged
|
The only glory in war is surviving
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #44 on: June 28, 2004, 01:08:25 PM »
|
|
+ggz to ease the pain
|
|
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #45 on: June 28, 2004, 02:25:52 PM »
|
|
ahh much better ty and right back at ya +ggz
|
|
Logged
|
The only glory in war is surviving
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:deuceball!!
« Reply #46 on: June 29, 2004, 12:00:13 PM »
|
|
stayed up till 4AM finishing up the new version of deuceball. besides just a couple test runs, its ready.
question is..what to name it?
|
|
Logged
|
|
|
|
SALMONavenger
Guest
|
|
Re:deuceball!!
« Reply #47 on: June 29, 2004, 12:05:21 PM »
|
|
"Deuceball II [the one that doesnt spawn kill you]" its simple, and to the point.......
(include the brackets and everything in the file name.. its pure magic)
|
|
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #48 on: June 29, 2004, 12:17:05 PM »
|
|
I thought it was going to be DeuceBall 9000?
Or you could name it like the Madden Football Games
DeuceBall 2004, DeuceBall 2005, etc...
|
|
Logged
|
The only glory in war is surviving
|
|
|
Terraji
Admin Team CSR Connoisseur
Karma: +35/-15
Offline
Gender:
Posts: 789
|
|
Re:deuceball!!
« Reply #49 on: June 29, 2004, 12:18:14 PM »
|
|
deuceball_part_deux
Like that excellent war movie a while back
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #50 on: June 29, 2004, 01:12:29 PM »
|
|
How about deuceball_grounded_did_all_the_hard_work?
BURN!!!111
|
|
Logged
|
|
|
|
Enialator
CSR Randomness King
CSR Connoisseur
Karma: +41/-57
Offline
Gender:
Posts: 1161
|
|
Re:deuceball!!
« Reply #51 on: June 29, 2004, 01:45:11 PM »
|
|
Speaking of Duece Ball, I was playing the other night and their was some un-regulars playing. They were like it's different every round, I replied if you camp and stand in one place for too long the walls will actually move in the same round! These guys were all running around like chickens with their heads cut off, I was in tears! LMHAO
|
|
Logged
|
|
|
|
PanchoDaz
CSR Connoisseur
Karma: +28/-5
Offline
Gender:
Posts: 552
|
|
Re:deuceball!!
« Reply #52 on: June 29, 2004, 01:48:25 PM »
|
|
HEY - thats me everytime i've played deuceball
I just can't seem to control the crazy/erratic style of game play that it seems to induce in me everytime I start playing.
Uncontrolled madness best describes my gameplay in Deuceball
|
|
Logged
|
|
|
|
Enialator
CSR Randomness King
CSR Connoisseur
Karma: +41/-57
Offline
Gender:
Posts: 1161
|
|
Re:deuceball!!
« Reply #53 on: June 29, 2004, 03:02:04 PM »
|
|
How about Duece_Dodge_Bullets!
|
|
Logged
|
|
|
|
PanchoDaz
CSR Connoisseur
Karma: +28/-5
Offline
Gender:
Posts: 552
|
|
Re:deuceball!!
« Reply #54 on: June 29, 2004, 03:42:49 PM »
|
|
or even Deuce_Dodge_Bullets
maybe thats something i should try and do next time i play
Note to self: Deuceball = Mad, Bullets = Bad
|
|
Logged
|
|
|
|
-]Bs[-ThumbTr!gger
CSR Expert
Karma: +10/-35
Offline
Gender:
Posts: 290
|
|
Re:deuceball!!
« Reply #55 on: June 30, 2004, 07:48:02 PM »
|
|
The new deuceball has my stamp of approval, when in reality my stamp of approval is a banana sticker.
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #56 on: July 01, 2004, 03:48:33 AM »
|
|
I had some fps probs with it: dipped below 10 at some points. Lots of visible func_breakables and armour_entities = much fps pain
|
|
Logged
|
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:deuceball!!
« Reply #57 on: July 01, 2004, 12:53:24 PM »
|
|
you are the only person to complain so far grounded
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #58 on: July 01, 2004, 04:15:45 PM »
|
|
Maybe I'm the only one who tried it with net_graph on...
|
|
Logged
|
|
|
|
Surgeon General
CSR 80's Metal Master
Admin Team CSR Connoisseur
Karma: +77/-35
Offline
Gender:
Posts: 2125
|
|
Re:deuceball!!
« Reply #59 on: July 01, 2004, 04:39:45 PM »
|
|
Maybe I'm the only one who tried it with net_graph on...
|
| Negative.
|
|
Logged
|
Ain't Talkin' 'Bout Love!
Source blows.
|
|
|
Primer
CSR Expert
Karma: +66/-21
Offline
Gender:
Posts: 484
|
|
Re:deuceball!!
« Reply #60 on: July 02, 2004, 11:18:43 AM »
|
|
I second that Negative.
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #61 on: July 02, 2004, 11:23:49 AM »
|
|
Well the fact remains that unless Deuce changes it, I (or anyone else using a comp like this) won't be able to play reasonably on it due to slowdown. I'm not trying to discourage him from finishing it or adding new stuff I just think it needs to be toned down so that I'm not wading through five squillion epoly every round
|
|
Logged
|
|
|
|
Porter
[Wumpa]
Board Admin
Karma: +176/--88
Offline
Gender:
Posts: 3910
|
|
Re:deuceball!!
« Reply #62 on: July 02, 2004, 01:56:02 PM »
|
|
...I just think it needs to be toned down so that I'm not wading through five squillion epoly every round |
|
I just barely know what that means, but it made me bust up laughing anyway. I guess it was the mental picture of grounded with an annoyed look on his face standing in a swimming pool filled with five squillion epoly...
...whatever the heck an epoly is.
|
|
Logged
|
[Wumpa] Porter --Silent, professional, lethal... sometimes.
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #63 on: July 02, 2004, 02:11:13 PM »
|
|
wpoly are polygons contributed by the architecture of a map - walls, floors etc.
epoly are polygons contributed by player models, weapons lying on the ground, and any other models.
Putting weapons out on the ground like iceworld rockets epoly.
|
|
Logged
|
|
|
|
Porter
[Wumpa]
Board Admin
Karma: +176/--88
Offline
Gender:
Posts: 3910
|
|
Re:deuceball!!
« Reply #64 on: July 02, 2004, 02:57:59 PM »
|
|
. . . .
Thanks for stomping on my joke there. -GGz
Good explanation though. +GGz
|
|
Logged
|
[Wumpa] Porter --Silent, professional, lethal... sometimes.
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #65 on: July 02, 2004, 03:01:06 PM »
|
|
-ggz??!1??!11
Porter I will never speak to you again
|
|
Logged
|
|
|
|
TheeKiller
CSR Connoisseur
Karma: +50/-39
Offline
Gender:
Posts: 1099
|
|
Re:deuceball!!
« Reply #66 on: July 15, 2004, 07:05:05 PM »
|
|
Just like to say we are playing Deuceball at the lan party we are at. I'll tell you how it goes
|
|
Logged
|
If you still quetion this get me and as many of your friends in one room or a hall way and I'll use a rubber knife and see how many of you I can smack with it! |
| eni lmao
|
|
|
Druz
CSR Veteran
Karma: +17/-14
Offline
Posts: 168
|
|
Re:deuceball!!
« Reply #67 on: August 15, 2004, 11:56:04 PM »
|
|
me likey de new deuceball map
|
|
Logged
|
|
|
|
Surgeon General
CSR 80's Metal Master
Admin Team CSR Connoisseur
Karma: +77/-35
Offline
Gender:
Posts: 2125
|
|
Re:deuceball!!
« Reply #68 on: August 16, 2004, 12:01:21 AM »
|
|
me likey de new deuceball map
|
|
yeah its awesome. now if only he'd finish it.
|
|
Logged
|
Ain't Talkin' 'Bout Love!
Source blows.
|
|
|
PanchoDaz
CSR Connoisseur
Karma: +28/-5
Offline
Gender:
Posts: 552
|
|
Re:deuceball!!
« Reply #69 on: August 16, 2004, 11:36:34 AM »
|
|
is it even in the cycle at the moment I've not seen it in ages
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:deuceball!!
« Reply #70 on: August 16, 2004, 11:56:37 AM »
|
|
If it isn't in the cycle it can't be played at all (at present with this plugin). Unless he added it to the ini and removed it straight after a test?
|
|
Logged
|
|
|
|
Skip
Admin Team CSR Connoisseur
Karma: +70/-15
Offline
Gender:
Posts: 1135
|
|
Re:deuceball!!
« Reply #71 on: August 16, 2004, 01:40:48 PM »
|
|
I played deuceball test 5 last night. we had a nice 8v8 or so going
|
|
Logged
|
The only glory in war is surviving
|
|
|
Druz
CSR Veteran
Karma: +17/-14
Offline
Posts: 168
|
|
Re:deuceball!!
« Reply #72 on: August 16, 2004, 03:30:00 PM »
|
|
I cant count HOW MANY TIMES I fell in those pits untill I realized how they are marked
|
|
Logged
|
|
|
|