Pages: [1]
|
|
|
|
Author
|
Topic: fy_joust2k (Read 46 times)
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
fy_joust2k
« on: August 21, 2003, 01:56:07 AM »
|
|
after having another play session of fy_joust..i decided its about time to gather all the bugs and problems, and create the final fixed up razzle dazzle version of fy_joust2k
for those of you who have played the map, i would appreciate input on what you think needs to be changed. here is a list of things i'm already doing:
1) RAISE FPS, LOWER WPOLY - lower wpoly of walls, floors - get rid of water (and having death pit again)
2) STRATEGY - make the barricade wall breakable to prevent campers - make the anti camper bomb stronger - getting rid of ladders to side towers (see above water) 3) IDIOT PROOF - redesign top cart texture to make it more simple - redo driving instructions
4) RAZZLE DAZZLE!! - new custom textures - make lights stronger - give each hidden easter egg texture its own design - add music! - add the scream of falling (for you porter ) - and if wpoly permits it, designs to make it look more medivial. - and maybe a couple new easter eggs
any suggestions you have that would help make joust even more fun then it already is would be appreciated
-Deuce
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:fy_joust2k
« Reply #1 on: August 21, 2003, 04:44:10 AM »
|
|
Don't call it joust2k! That's all I got.
|
|
Logged
|
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:fy_joust2k
« Reply #2 on: August 21, 2003, 12:13:02 PM »
|
|
i started adding a few changes.
right now, max wpoly has gone down from the 900's to the 450's
the water is gone..its now back to being dangerous if you fall off.
|
|
Logged
|
|
|
|
MysteryMachine
Guest
|
|
Re:fy_joust2k
« Reply #3 on: August 21, 2003, 12:36:31 PM »
|
|
I think you should add a middle layer. It would increase the possibilities of where to rush (other then just using the carts).
|
|
Logged
|
|
|
|
-=]H[=-Smokey
CSR Connoisseur
Karma: +45/-128
Offline
Gender:
Posts: 537
|
|
Re:fy_joust2k
« Reply #4 on: August 21, 2003, 03:45:45 PM »
|
|
you fix the glitch in the old fy_joust... you know the one where u go up the ladder and your stuck or can go right trhough the wall and can't get up?
|
|
Logged
|
Eagle'z Nest 2000-2003 R.I.P Mosh Pit 2002-2003 R.I.P CSR-Phoenix 2003 Rock On
|
|
|
Deuce
CSR Super Ultra Mega Nerd
Global Moderator
Karma: +169/--41
Offline
Gender:
Posts: 2914
|
|
Re:fy_joust2k
« Reply #5 on: August 21, 2003, 03:55:54 PM »
|
|
as far as i know it is fixed.
|
|
Logged
|
|
|
|
Grounded
Moderator Admin Team CSR Connoisseur
Karma: +158/-21
Offline
Posts: 3176
|
|
Re:fy_joust2k
« Reply #6 on: August 22, 2003, 02:47:33 PM »
|
|
I played joust for a short while last night and it was very laggy. I didn't realise all the battlements etc. were breakables! Breakables should be used very sparingly since they contribute highly to polys.
|
|
Logged
|
|
|
|
Pages: [1]
|
|
|
|
|
|
CSReloaded Forums | Powered by YaBB SE
© 2001-2003, YaBB SE Dev Team. All Rights Reserved. |
|
|