Justboy
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Final League Maplist
« on: July 12, 2004, 03:55:56 PM »
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Straight to the point. The maps to be played are as follows:
Week 1: de_inferno Week 2: cs_office Week 3: de_just (Grounded's de_dust custom-job - DL Link to follow) Week 4: de_aztec Week 5: de_dust2 Week 6: de_nuke Week 7: cs_reloaded_b4(Version may change before week 7)
This is final. (Until I edited it due to mass public uproar and office replaced italy for week 2.)
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« Last Edit: July 24, 2004, 03:29:29 PM by Justboy » |
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TheeKiller
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Re:Final League Maplist
« Reply #1 on: July 12, 2004, 03:57:03 PM »
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good
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If you still quetion this get me and as many of your friends in one room or a hall way and I'll use a rubber knife and see how many of you I can smack with it! |
| eni lmao
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Surgeon General
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Re:Final League Maplist
« Reply #2 on: July 12, 2004, 04:11:27 PM »
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Citadel got the ax? Was it not finished? Stolen by some rogues? The world wants to know damnit!
I'll just keep my mouth shut as to my opinions on the rest of them.
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Ain't Talkin' 'Bout Love!
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Justboy
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Re:Final League Maplist
« Reply #3 on: July 12, 2004, 04:20:24 PM »
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Axed indeed. We've got 2 customs and 2 cs_ maps in which seems to be a decent compromise whilst maintaining the competitive edge of a predominantly de_ list.
Grounded's mapping skills are still well represented with just and his efforts in reloaded.
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Surgeon General
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Re:Final League Maplist
« Reply #4 on: July 12, 2004, 04:28:53 PM »
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That's a shame, I was looking forward to it.
I'd call just a half custom at best. Its based on dust, and unless there was major overhauling, it was dust except a lot nicer looking. At least that was the feel I got when playing it.
But whatever, I'm not playing so I don't really.
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Druz
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Re:Final League Maplist
« Reply #5 on: July 12, 2004, 05:50:00 PM »
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Any place to download this maps ahead of time?
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TheeKiller
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Re:Final League Maplist
« Reply #6 on: July 12, 2004, 06:03:47 PM »
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Yes please I need de_just!!!!!!!!!!1
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If you still quetion this get me and as many of your friends in one room or a hall way and I'll use a rubber knife and see how many of you I can smack with it! |
| eni lmao
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Grounded
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Re:Final League Maplist
« Reply #7 on: July 14, 2004, 07:18:06 AM »
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Huh. de_just somehow sneaked in there even though it's not technically final. Oh well. Okay here are the download links for de_just_b1 and cs_reloaded_b4:
http://csr.slightofcode.com/mappack/de_just_b1.zip
This is basically what the final would be except it hasn't been thoroughly tested for exploits and hasn't been fully optimised for performance. But hey if you guys want to play it that's fine with me. If anyone finds and bugs/exploits that I could fix then let me know and I'll see if I can dig out the source and texture files. Not sure whether or not we'll be able to get a newer version of cs_reloaded done in time but you never know...
citadel, while fun, was far from finished. I have some ideas on how to improve it but I doubt I'd get it done in time. I'm sure it'll find it's way onto the server eventually SG
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PanchoDaz
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Re:Final League Maplist
« Reply #8 on: July 15, 2004, 03:02:10 PM »
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nice choices - i think in the event of a play-off we should play deuceball. Was playin with folk the other day on the new version and it rocks!
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Grounded
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Re:Final League Maplist
« Reply #9 on: July 15, 2004, 03:58:12 PM »
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The pits make me cry...
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Enialator
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Re:Final League Maplist
« Reply #10 on: July 16, 2004, 02:37:17 PM »
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Pits no *I have a potty mouth*! Dang everytime I saw an enemy I would get excited forget to look dow for them and the next thing you know I was heading for those NASTY spikes! I'd be like dam I forgot again, took like 7 kills for me to forget the enemy, focus on the pits dude!
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« Last Edit: July 16, 2004, 06:23:37 PM by Deuce » |
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Terraji
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Re:Final League Maplist
« Reply #11 on: July 16, 2004, 06:00:30 PM »
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You can shoot the ground out when you shoot the wall to leave the pit open. Its pretty hard to fall in when you can see it.
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Grounded
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Re:Final League Maplist
« Reply #12 on: July 17, 2004, 07:27:53 AM »
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The thing that I think isn't as good as the original (barring my fps issues) is the fact that the randomness doesn't seem to have as much of an effect on the game as before. Dunno if that's just me or if it's because of the breakable blocks or what but there you go.
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-]Bs[-ThumbTr!gger
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Re:Final League Maplist
« Reply #13 on: July 20, 2004, 07:43:36 PM »
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Italy should be replaced by office.
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Surgeon General
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Re:Final League Maplist
« Reply #14 on: July 20, 2004, 07:56:27 PM »
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Italy should be replaced by office.
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Try reading the last line in the first post.
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Ain't Talkin' 'Bout Love!
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Deuce
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Re:Final League Maplist
« Reply #15 on: July 20, 2004, 08:04:01 PM »
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Italy should be replaced by office.
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Try reading the last line in the first post.
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actually i am quite puzzled as i thought it was office and not italy...
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TheeKiller
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Re:Final League Maplist
« Reply #16 on: July 21, 2004, 12:35:03 PM »
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O well.......
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If you still quetion this get me and as many of your friends in one room or a hall way and I'll use a rubber knife and see how many of you I can smack with it! |
| eni lmao
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TheeKiller
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Re:Final League Maplist
« Reply #17 on: July 23, 2004, 07:41:25 PM »
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Yea we are wating for an admin to ref the match... Waited over 30 min....
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« Last Edit: July 23, 2004, 07:41:46 PM by TheeKiller » |
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If you still quetion this get me and as many of your friends in one room or a hall way and I'll use a rubber knife and see how many of you I can smack with it! |
| eni lmao
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Surgeon General
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Re:Final League Maplist
« Reply #18 on: July 23, 2004, 07:45:59 PM »
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Don't you have access to the admin_restart command? That's really all you need. Just take a screen shot of the final scores.
My Counter Striking computer is currently unavailable.
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Ain't Talkin' 'Bout Love!
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Porter
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Re:Final League Maplist
« Reply #19 on: July 24, 2004, 02:03:09 PM »
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actually i am quite puzzled as i thought it was office and not italy...
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Italy is final. (Justboy or Deuce can edit this post if it turns out otherwise, but somebody had to make it clear one way or the other.)
it's office
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« Last Edit: July 24, 2004, 03:28:35 PM by Deuce » |
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[Wumpa] Porter --Silent, professional, lethal... sometimes.
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