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Topic: metamod 1.16 (Read 73 times)
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StealthMode
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metamod 1.16
« on: May 13, 2003, 03:31:41 PM »
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www.metamod.org
Update when you can, cause the new metamod brings a much needed fix to the old messed up hitboxes in cs. If you dont know what hitboxes are they are the things that your bullets hit when u hit someone that determine the damage or location that you hit on the player model/frame/skin. In all previous versions to 1.16 their was a conflict with metamod and counterstrike, where the hitboxes were always off a lil bit (hs's when u shot ppl in the elbow, no hs's when u shot someone in the head when they were crouched over). This new version features bug fixes so that the hitboxes are now correct. PLease update when you can. It will improve the game. More info available on the site at the link I provided above.
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MysteryMachine
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Re:metamod 1.16
« Reply #1 on: May 13, 2003, 04:51:03 PM »
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This would be a question for Ryo. Which MM did you install? (Thats MetaMod.. not MysteryMachine )
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StealthMode
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Re:metamod 1.16
« Reply #2 on: May 13, 2003, 11:36:58 PM »
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MM 1.16 was just released about 5 days ago. So unless he's uploaded a new .dll recently, I dont think its 1.16 8-p
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Ryo-Ohki
[Wumpa]
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Re:metamod 1.16
« Reply #3 on: May 14, 2003, 01:53:19 AM »
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We are currently running metamod 1.16.
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"how does this work? where do my teeth go?" - a lepord cub trying to eat a turtle -- panda cam
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Ryo-Ohki
[Wumpa]
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Re:metamod 1.16
« Reply #4 on: May 14, 2003, 10:58:11 AM »
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We are no longer using metamod 1.16. Due to some unexpected crashes we are back to 1.15.1. I will look into this later today.
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"how does this work? where do my teeth go?" - a lepord cub trying to eat a turtle -- panda cam
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Porter
[Wumpa]
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Re:metamod 1.16
« Reply #5 on: May 14, 2003, 11:00:59 AM »
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Did you restart the server after install Ryo? meta version is giving me 1.51.
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[Wumpa] Porter --Silent, professional, lethal... sometimes.
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StealthMode
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Re:metamod 1.16
« Reply #6 on: May 14, 2003, 03:28:11 PM »
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Hmm. That might be statsme crashing it up. I got another server on recongamer [OWN] clan match server. That is up at 1.16, am 2.50.52, hlg 1.41 and its running without a hitch. The only thing diff between that and csr is the statsme. It does not have statsme on it yet. So maybe check into conflicts with statsme, and mm 1.16. Althought I checked their website (metamods) and their appears to be no problems anywhere. Possibly the file in the liblist.gam wasnt updated? eg: the line that loads the metamod.dll wasnt switched over to the location of the new metamod? or maybe you tried just overwriting the old metamod (if you try this without remming out the metamod line in liblist.gam it wont overwrite cause its protected{in use}). Sorry just trying to help. I know I got the [OWN] server working and its hosted on recongamer, at the same server build version, and running all updated programs, but not crashing like csr.
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Porter
[Wumpa]
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Re:metamod 1.16
« Reply #7 on: May 14, 2003, 11:38:37 PM »
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I don't know who all has done what up till now, but 1.16 is in as of this post.
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[Wumpa] Porter --Silent, professional, lethal... sometimes.
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MysteryMachine
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Re:metamod 1.16
« Reply #8 on: May 15, 2003, 05:15:50 AM »
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I'd bet recon re-installed it.
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