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Topic: Steam Update tonight (Read 65 times)
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Kaoz
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Steam Update tonight
« on: January 15, 2004, 04:33:00 PM »
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[-] 1.15.03 (current release)
Changes/Additions: -----------------------------------...
The round timer is now disabled when the bomb is planted The winning defensive team now gets the same amount of money whether they win by round timeout or not ($3250 instead of $2000) Players on the offensive team who survive the round due to a round timeout no longer receive money the next round The Terrorists get an additional $800 per player if they plant the bomb but lose the round Fixed exploit where when a player died they could sometimes join the other team during the same round Bug Fixes: -----------------------------------...
Fixed bug where shield would be invisible if a player picked the shield up immediately after throwing a grenade Fixed custom decals not being downloaded from the server correctly Fixed custom decals drawing incorrectly for the host of a listen server after another player joins Fixed vgui textures being corrupted after going over a number of level changes Fixed problem where player would be sometimes be forced to look straight up after task switching in and out of game in fullscreen d3d mode Fixed problem in sound system where it wouldn•t properly be shutdown at the end of a .wav file Fixed banner picture not working correctly in HLTV Fixed error message that was cut off when a player was disconnected from a game server Changed the way that Asian fonts are displayed in game for compatibility on more platforms ----------------------------------------------------------------------------
Very good goal oriented changes in my opinion
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Porter
[Wumpa]
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Re:Steam Update tonight
« Reply #1 on: January 15, 2004, 04:48:51 PM »
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You beat me to it Kaoz. I just got the same information via Valve's mailing list. Gotta post in the news section...we'll just let Kaoz do it.
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« Last Edit: January 15, 2004, 04:50:01 PM by Porter » |
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[Wumpa] Porter --Silent, professional, lethal... sometimes.
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Porter
[Wumpa]
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Re:Steam Update tonight
« Reply #2 on: January 15, 2004, 04:49:44 PM »
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This is the complete list of changes:
COUNTER-STRIKE: - Fixed bug where shield would be invisible if a player picked the shield up immediately after throwing a grenade. - The round timer is now disabled when the bomb is planted. - The winning defensive team now gets the same amount of money whether they win by round timeout or not ($3250 instead of $2000) - Players on the offensive team who survive the round due to a round timeout no longer receive money the next round. - The Terrorists get an additional $800 per player if they plant the bomb but lose the round. - Fixed exploit where when a player died they could sometimes join the other team during the same round.
ENGINE: - Fixed custom decals not being downloaded from the server correctly. - Fixed custom decals drawing incorrectly for the host of a listen server after another player joins. - Fixed vgui textures being corrupted after going over a number of level changes. - Fixed problem where player would be sometimes be forced to look straight up after task switching in and out of game in fullscreen d3d mode. - Fixed problem in sound system where it wouldn't properly be shutdown at the end of a .wav file. - Fixed banner picture not working correctly in HLTV.
GAMEUI: - Fixed error message that was cut off when a player was disconnected from a game server.
SERVER BROWSER: - Fixed Opposing Force not showing up in the server browser game filter.
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[Wumpa] Porter --Silent, professional, lethal... sometimes.
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Kaoz
Admin Team CSR Connoisseur
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Re:Steam Update tonight
« Reply #3 on: January 15, 2004, 04:49:59 PM »
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i wasn't aware i could post things in the news section, thought only admins/mods could
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Porter
[Wumpa]
Board Admin
Karma: +176/--88
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Gender:
Posts: 3910
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Re:Steam Update tonight
« Reply #4 on: January 15, 2004, 04:50:30 PM »
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It's magic.
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[Wumpa] Porter --Silent, professional, lethal... sometimes.
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