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CSReloaded Forums  |  News and Events  |  News Stand (Moderators: Ryo-Ohki, Porter, Father Ribs, Deuce, Surgeon General, Grounded)  |  Topic: Map Night - de_flow_b1 Test
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Map Night - de_flow_b1 Test
« on: April 06, 2005, 05:08:15 AM »
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Thursday 7th April 2005, 6PM EST

I cranked out another map this week after playing the 52hours maps and being inspired to go for speed We can play a couple of random customs beforehand so the test will probably begin closer to 7PM.



Download de_flow_b1
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Re:Map Night - de_flow_b1 Test
« Reply #1 on: April 06, 2005, 02:35:38 PM »
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Unfortunately, I will not be able to attend. So everyone else should play.
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Re:Map Night - de_flow_b1 Test
« Reply #2 on: April 06, 2005, 03:45:20 PM »
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I got a hot date so I'm going to miss it too.
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Re:Map Night - de_flow_b1 Test
« Reply #3 on: April 06, 2005, 04:43:12 PM »
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ill be there fella
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Re:Map Night - de_flow_b1 Test
« Reply #4 on: April 06, 2005, 06:13:39 PM »
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Quote from: Skip on April 06, 2005, 03:45:20 PM
I got a hot date so I'm going to miss it too.

Playa
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Re:Map Night - de_flow_b1 Test
« Reply #5 on: April 08, 2005, 06:25:33 AM »
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Obviously Thursday wasn't a great choice this week We can try again on Sunday night, same time.
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Re:Map Night - de_flow_b1 Test
« Reply #6 on: April 08, 2005, 08:32:24 AM »
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I was there from 530 to 6 last night and no one had showed yet.

I did check out the new map, Grounded I like it.
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Re:Map Night - de_flow_b1 Test
« Reply #7 on: April 08, 2005, 09:56:28 AM »
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Yeah I saw you on just before I joined - I assumed you were 'pre-downloading' like last time
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Re:Map Night - de_flow_b1 Test
« Reply #8 on: April 08, 2005, 02:49:52 PM »
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well I was doing that and hoping to get some playing in b4 I had to leave for my dinner date.
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Re:Map Night - de_flow_b1 Test
« Reply #9 on: April 08, 2005, 03:52:52 PM »
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Ah. I thought you were looking to CS for some solace after being brutally snubbed
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Re:Map Night - de_flow_b1 Test
« Reply #10 on: April 09, 2005, 09:38:39 AM »
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looks good g keep up the good work
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Re:Map Night - de_flow_b1 Test
« Reply #11 on: April 09, 2005, 11:33:30 PM »
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i don't know why you bothered with the b1, it's a pretty solid map.  Alittle confusing from the terror side at first, and I"m not sure why not just make pumpstation one big bomb site instead of each side being seperate, but i also don't think it's that big of a deal.  That bomb site is definitely harder to defend then the other.  That sniper window is nice too, could overview, yet easy to get a good sniper in trouble at also.  Overall, I'll give it a 9 out of 10 stars for a job well done.

Tenshi
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Re:Map Night - de_flow_b1 Test
« Reply #12 on: April 10, 2005, 05:11:51 AM »
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If I just called it de_flow and then we found a bug and the new version was also called de_flow, SG would be pissed Oh and the pumpstation is one big bomb site - you can plant right round the side of the building.
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Re:Map Night - de_flow_b1 Test
« Reply #13 on: April 10, 2005, 05:53:25 AM »
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iv played it a couple of times and really enjoyed,great work again grounded
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Re:Map Night - de_flow_b1 Test
« Reply #14 on: April 10, 2005, 10:10:02 AM »
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Quote from: Grounded on April 10, 2005, 05:11:51 AM
Oh and the pumpstation is one big bomb site - you can plant right round the side of the building.

Aw man that sounds like fun. I seriously can not wait to get out of here!
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Re:Map Night - de_flow_b1 Test
« Reply #15 on: April 10, 2005, 12:20:00 PM »
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Quote from: Grounded on April 10, 2005, 05:11:51 AM
If I just called it de_flow and then we found a bug and the new version was also called de_flow, SG would be pissed Oh and the pumpstation is one big bomb site - you can plant right round the side of the building.

There is a spot on one side of the pumphouse where you can't plant Grounded.
Its the side opposite the van.
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Re:Map Night - de_flow_b1 Test
« Reply #16 on: April 10, 2005, 01:10:24 PM »
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If you are thinking about looking top down on that pump, and think of it as a square, the actual bomb decal sides are both plant about, but both of the other sides are not, as far as i know...i assumed it was supposed to be that, but i didn't understand why <shrugs>, I'm not sure it'll make much difference, but I suppose the position could be a key to how Terrors defend that bomb site.

Tenshi
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Re:Map Night - de_flow_b1 Test
« Reply #17 on: April 10, 2005, 04:06:52 PM »
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You can plant all round the building, but on the sides without decals only very close to the building.
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CSReloaded Forums  |  News and Events  |  News Stand (Moderators: Ryo-Ohki, Porter, Father Ribs, Deuce, Surgeon General, Grounded)  |  Topic: Map Night - de_flow_b1 Test
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